Ray tracer
Published:
Implemented a basic ray tracer for spheres and triangles with lighs, shading and reflection and antialiasing using distribution ray tracing.
References Stanford CS148, Siddhartha Chaudhuri, http://graphics.stanford.edu/courses/cs148-10-summer/as3/as3.html Berkley CS184, Niels Joubert and James Andrews, http://inst.eecs.berkeley.edu/~cs184/sp09/assignments/AS5.html